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  • Console Gaming with Sight Loss

    Console Gaming with Sight Loss

    Originally published on the RNIB Scotland Facebook Blog.

    Videogame consoles are, for most people, the easiest and most straightforward way to play videogames. Each is a device purpose-built to play games – the most well known brands being Xbox, PlayStation and Nintendo – and each has its own set of exclusive games unavailable to owners of competing consoles. For most these exclusive games are the main factor in choosing which console to buy, but for blind and visually impaired players there is another concern – accessibility.

    All of the currently available consoles have their own set of accessibility features that blind and visually impaired users may find useful. Each has a magnifier and their own selection of options to make the screen easier to read, including inverted colours, high contrast modes, and larger text sizes. In addition to this, Xbox consoles have a built-in screen reader. While this may sound very helpful, in practice this is limited to the core system interface and a small number of apps and games. Thankfully a growing number of game developers are adding their own narration and text to speech solutions.

    Of course, accessibility options on consoles are only useful if there are games they can help you play. Most mainstream games are not designed to be playable without sight, though this does not mean that it cannot be done. What games then are accessible to a blind videogame console owner?

    One way to find games to play would be to try them yourself. Each of the consoles has it’s own dedicated online store where demo versions of many games can be downloaded to experiment with. In addition, Xbox has recently introduced a Netflix-style subscription service allowing access to a large library of games for a monthly fee, eliminating the risk of buying a full price game only to find it isn’t playable by blind people.

    Another option is to seek out people or organisations that can offer guidance on the most accessible games. Local organisations such as Triple Tap Tech can advise on the best gaming hardware and games to play, and connect people to groups of fellow visually impaired gamers. Blind and visually impaired gaming personalities on video-streaming websites like YouTube and Twitch are another great source of information. Blind gamers like Steve Saylor, James Rath and Brandon Cole give video demonstrations of their gameplay on consoles, narrating the action while discussing the accessibility barriers they may face and how they overcome them. As these videogame streamers normally gravitate towards the most popular recent releases it’s a great way to learn about the accessibility features of any new hit game.

    Though the current crop of consoles are more accessible to blind players than any that came before, there is still a long way to go. Thankfully the manufacturers of these consoles are making accessibility and inclusion for all players a key selling point of their upcoming systems. Both Xbox and PlayStation are planning to release new console models within the next year, and as these will almost certainly be more accessible to blind people than previous models.

    The games are more likely to be playable by blind people too. Game development tools are including features like text to speech as a standard part of their software, allowing more games to have this option. Accessibility options in general are becoming a standard feature in games, with many game studios hiring accessibility specialists and consulting with people with a wide range of disabilities to ensure their game is playable by as wide an audience as possible.

    Videogame consoles are not the easiest or most accessible way for people with visual impairments to play videogames. Smartphones, tablets and home computers have a wider array of accessible games and more advanced accessibility features than any of the videogame consoles. Consoles are, however, often cheaper and where the vast majority of popular, mainstream games can be played. Depending on your level of vision you may be surprised by how many games are playable, and with so many blind gamers with a wise range of eye conditions sharing their experiences online it’s not difficult to find out what these are. If you can get access to one to try they are definitely worth checking out.

  • Getting Started with Videogames

    Getting Started with Videogames

    I’ve recently started a new role with RNIB Scotland as a Community Connection Coordinator – not an easy role during a pandemic – and my team are eager to make use of my game development and accessibility knowledge. As a result I’ll be producing a series of blog posts for NIB Scotland on the videogaming options available to blind and visually impaired people. The first of these can be found here.

    In this article I discuss the options available for PC and smart device users and the communities that can give information and support. It’s aimed at an audience who will most likely have zero experience playing videogames, and as such is quite basic.

    The long term goal for these blog posts is to encourage people in the Scottish VI community to consider playing videogames and setting up gaming peer support groups to assist with this. This is all dependant on the Covid-19 lock-down state being lifted and as such there’s no time-frame for this as yet. Still, I remain hopeful.

  • Audiogame Jam

    Audiogame Jam

    Audiogame Jam was an event that ran each autumn between 2016 and 2018. It was a game jam event designed to promote accessibility in games and raise money for RNIB. It was more successful than I expected in gathering coverage and game submissions but did not ultimately raise much money. It’s something I’m very glad I undertook as it introduced me to many people within the videogame accessibility world and I learned a great deal from the experience.

    The game jams were hosted by GameJolt, one of my favourite indie game hosting websites. They were very helpful in providing advice to make the jam a success, and helped promote it through their social media channels and newsletters.d Links to each jam page are below:

    2016

    2017

    2018

    Other Links

  • Audiogames, Audiogame Jam and Playing Videogames Without Sight

    Audiogames, Audiogame Jam and Playing Videogames Without Sight

    Videogames are software applications designed for interactive entertainment. They are available for home computers, dedicated games consoles, smartphones and tablets, and are an increasingly significant part of modern culture. They are also in most cases inaccessible to those with sight loss due to game designs that require the player to react to visual elements and on-screen feedback.

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  • Audiogame Jam Post-Mortem

    Audiogame Jam Post-Mortem

     

    Audiogame Jam 2016 logo

    Audiogame Jam is a game jam event that ran between August 26th and September 5th 2016. The challenge was to make games playable in audio only so that those people with limited or no sight would be able to play them It was run to raise money for the Royal National Institute of Blind People, a charity that provides support and services to people with sight loss across the UK. RNIB are a charity that have provided me with a great deal of support since my sight loss through macular degeneration, and Audiogame Jam is my attempt to pay back some of that help through fund-raising,

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  • Pro Motion 6.5

    Pro Motion 6.5

    Pro Motion run anim

    I recently bought Pro Motion 6.5, a piece of software designed to allow the creation of pixel art. It’s quite good but has an interface that’s very unintuitive for someone used to Photoshop and GIMP. The online tutorial videos for it are also quite good if you can handle the terrible audio quality.

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