High Steaks

Update 18/07/2019 – The links to the studio and the game on the Google Play store now no longer work, likely due to the studio closing its doors for good. Farewell Future Fossil Studios. I did a little freelance work back in February – April this year but I’ve been reluctant to mention it here… Read more High Steaks

Character Movement in Unity

Rewriting the character movement code for my character I found several approaches. Move by altering the transform.position of the character. Move using a character controller component and forces. Move using rigidBody component and forces. The first of these worked fine but didn’t play well with my camera control code. Also, since I’d reworked the level… Read more Character Movement in Unity

Trying Unity

I’ve been working on Unity, trying to wrap my head around it and see how it all works. It’s really great, much easier than I expected it to be and runs beautifully on my ancient iMac. Clicking the image below will take you to a Unity Player that will let you play what I’ve got… Read more Trying Unity