Audiogame Jam was an event that ran each autumn between 2016 and 2018. It was a game jam event designed to promote accessibility in games and raise money for RNIB. It was more successful than I expected in gathering coverage and game submissions but did not ultimately raise much money. It’s something I’m very glad I undertook as it introduced me to many people within the videogame accessibility world and I learned a great deal from the experience.
The game jams were hosted by GameJolt, one of my favourite indie game hosting websites. They were very helpful in providing advice to make the jam a success, and helped promote it through their social media channels and newsletters.d Links to each jam page are below:
2016
- Jam page on GameJolt
- August 3 – Doing Good Leeds
- Audust 7 – Femhype
- August 11 – Develop
- August 16 – Designing Sound.org
- August 19 – Wraithkal The Indie Game Corner
- August 26 – A Sound Effect Blog
- September 4 – StikerMunster via Youtube
- September 4 – Pixel Sift via Youtube
- September 6 – Inverse