Category: RNIB VG Blog

  • #GaminForRNIB Community Fundraising

    #GaminForRNIB Community Fundraising

    The Royal National Institute’s VI Gaming groups have their own separate Community Discord server, and will be holding a community fundraising event to coincide with Global Accessibility Awareness Day and RNIB’s #GamingForRNIB fundraising event.

    RNIB #GamingForRNIB promotional image

    They are streaming from Global Accessibility Awareness Day on the 20th – 23rd of May. It will be streaming live, and people can watch and get involved. Anyone can support the event by donating to the fundraiser or just join the livestream and find out more about accessible gaming for blind and partially sighted people. 

    Schedule 

    Thursday 20th May –   
    4 PM BST 
    Meet the Group 
    Watch live on RNIB Connect Northern Ireland Facebook Group 
    www.facebook.com/groups/RNIBConnectNI 

    Friday 21st May – 
    7 PM BST 
    Community Call of Duty 
    Watch live via Twitch: https://www.twitch.tv/naaughty_smurf 

    Saturday 22nd May –   
    1 PM BST 
    Johnny’s Simulations Stream 
    Watch live via Twitch: https://www.twitch.tv/gtplays 

    7 PM BST 
    David hosts Ark and shows how a VI gamer runs a server 
    Watch live via Twitch: https://www.twitch.tv/naaughty_smurf 

    8 PM BST 
    Connor and Darwin play Fortnite 
    Watch live with Conor via Twitch: https://www.twitch.tv/thatscottishnerd 
    Watch live with Darwin via Twitch: https://www.twitch.tv/naaughty_smurf 

    Sunday 23rd May –   
    2 PM BST 
    Iain plays Horizon: Zero Dawn 
    Watch live with Iain via Twitch: https://www.twitch.tv/part_sighted_gamer 
    Watch live with David via Twitch: https://www.twitch.tv/naaughty_smurf 

    7 PM BST 
    Lynette and Emma’s Community Quiz with Alexa 
    Watch live via Twitch: https://www.twitch.tv/naaughty_smurf 

    Follow and Donate 
    You can follow the fundraising event on Twitter #GamingForRNIB. 
    Support the group by donating. You can donate safely and securely at JustGiving.com: 
    https://www.justgiving.com/fundraising/vigaminggroup

    Find out more about us! 

  • Abertay Graduate Show 2020 – Fhear

    Abertay Graduate Show 2020 – Fhear

    On May 15th The University of Abertay in Dundee are launching the Abertay Digital Graduate Show 2020, an online showcase of the creative works of its students. Abertay is known worldwide as a centre of excellence in the field of videogame development, and there will no doubt be games on display. Of those games one stands apart as relevant to a blind or visually impaired gamer, and that game is FHear by Alasdair Marnoch.

    Alasdair is a visually impaired student of the University of Abertay’s Sound and Music for Games undergraduate degree course, and is aiming for a career as the audio designer for a game development studio. This was a natural fit for him, given his musical background and interest in games:

    “I grew up playing the violin and piano so I guess you could say that music has always been a passion of mine. I’ve always enjoyed playing computer games and have loved learning about how sound and music are used within the computer games industry whilst at university.”

    His graduate show game, FHear, is a horror-themed audiogame, a videogame that is playable through audio alone. There is no need for sight to be able to play and enjoy the game and experience everything it has to offer. It is influenced by the popular adventure audiogame “A Blind Legend” and the “Dead Space” and “Slenderman” horror series’ of videogames. In FHear the player finds themselves stranded in a dark forest and must use their hearing to identify the direction of a guide and escape the pursuit of a malevolent creature. The sense of fear and foreboding is heightened by the music, which grows more intense as the creature gets nearer.

    Early in the project Alasdair did not initially seek to make a game that was playable by blind people. However, during development he realised that he was creating something that was accessible to players without sight. He intended to introduce his project tohis local VI organisation, Dundee Blind & Partially Sighted Society, but due to the Covid-19 outbreak restrictions this was not possible. Thankfully, with the graduate show being held entirely online everyone can experience FHear.

    Alasdair’s game, along with many other student graduate projects, can be found at the Abertay Digital Graduate Show website on March 15th.

  • Console Gaming with Sight Loss

    Console Gaming with Sight Loss

    Originally published on the RNIB Scotland Facebook Blog.

    Videogame consoles are, for most people, the easiest and most straightforward way to play videogames. Each is a device purpose-built to play games – the most well known brands being Xbox, PlayStation and Nintendo – and each has its own set of exclusive games unavailable to owners of competing consoles. For most these exclusive games are the main factor in choosing which console to buy, but for blind and visually impaired players there is another concern – accessibility.

    All of the currently available consoles have their own set of accessibility features that blind and visually impaired users may find useful. Each has a magnifier and their own selection of options to make the screen easier to read, including inverted colours, high contrast modes, and larger text sizes. In addition to this, Xbox consoles have a built-in screen reader. While this may sound very helpful, in practice this is limited to the core system interface and a small number of apps and games. Thankfully a growing number of game developers are adding their own narration and text to speech solutions.

    Of course, accessibility options on consoles are only useful if there are games they can help you play. Most mainstream games are not designed to be playable without sight, though this does not mean that it cannot be done. What games then are accessible to a blind videogame console owner?

    One way to find games to play would be to try them yourself. Each of the consoles has it’s own dedicated online store where demo versions of many games can be downloaded to experiment with. In addition, Xbox has recently introduced a Netflix-style subscription service allowing access to a large library of games for a monthly fee, eliminating the risk of buying a full price game only to find it isn’t playable by blind people.

    Another option is to seek out people or organisations that can offer guidance on the most accessible games. Local organisations such as Triple Tap Tech can advise on the best gaming hardware and games to play, and connect people to groups of fellow visually impaired gamers. Blind and visually impaired gaming personalities on video-streaming websites like YouTube and Twitch are another great source of information. Blind gamers like Steve Saylor, James Rath and Brandon Cole give video demonstrations of their gameplay on consoles, narrating the action while discussing the accessibility barriers they may face and how they overcome them. As these videogame streamers normally gravitate towards the most popular recent releases it’s a great way to learn about the accessibility features of any new hit game.

    Though the current crop of consoles are more accessible to blind players than any that came before, there is still a long way to go. Thankfully the manufacturers of these consoles are making accessibility and inclusion for all players a key selling point of their upcoming systems. Both Xbox and PlayStation are planning to release new console models within the next year, and as these will almost certainly be more accessible to blind people than previous models.

    The games are more likely to be playable by blind people too. Game development tools are including features like text to speech as a standard part of their software, allowing more games to have this option. Accessibility options in general are becoming a standard feature in games, with many game studios hiring accessibility specialists and consulting with people with a wide range of disabilities to ensure their game is playable by as wide an audience as possible.

    Videogame consoles are not the easiest or most accessible way for people with visual impairments to play videogames. Smartphones, tablets and home computers have a wider array of accessible games and more advanced accessibility features than any of the videogame consoles. Consoles are, however, often cheaper and where the vast majority of popular, mainstream games can be played. Depending on your level of vision you may be surprised by how many games are playable, and with so many blind gamers with a wise range of eye conditions sharing their experiences online it’s not difficult to find out what these are. If you can get access to one to try they are definitely worth checking out.

  • Getting Started with Videogames

    Getting Started with Videogames

    I’ve recently started a new role with RNIB Scotland as a Community Connection Coordinator – not an easy role during a pandemic – and my team are eager to make use of my game development and accessibility knowledge. As a result I’ll be producing a series of blog posts for NIB Scotland on the videogaming options available to blind and visually impaired people. The first of these can be found here.

    In this article I discuss the options available for PC and smart device users and the communities that can give information and support. It’s aimed at an audience who will most likely have zero experience playing videogames, and as such is quite basic.

    The long term goal for these blog posts is to encourage people in the Scottish VI community to consider playing videogames and setting up gaming peer support groups to assist with this. This is all dependant on the Covid-19 lock-down state being lifted and as such there’s no time-frame for this as yet. Still, I remain hopeful.