I’ve recently started a new role with RNIB Scotland as a Community Connection Coordinator – not an easy role during a pandemic – and my team are eager to make use of my game development and accessibility knowledge. As a result I’ll be producing a series of blog posts for NIB Scotland on the videogaming… Read more Getting Started with Videogames
Audiogame Jam was an event that ran each autumn between 2016 and 2018. It was a game jam event designed to promote accessibility in games and raise money for RNIB. It was more successful than I expected in gathering coverage and game submissions but did not ultimately raise much money. It’s something I’m very glad… Read more Audiogame Jam
Videogames are software applications designed for interactive entertainment. They are available for home computers, dedicated games consoles, smartphones and tablets, and are an increasingly significant part of modern culture. They are also in most cases inaccessible to those with sight loss due to game designs that require the player to react to visual elements and on-screen feedback.
Audiogame Jam is a game jam event that ran between August 26th and September 5th 2016. The challenge was to make games playable in audio only so that those people with limited or no sight would be able to play them It was run to raise money for the Royal National Institute of Blind People,… Read more Audiogame Jam Post-Mortem
I recently bought Pro Motion 6.5, a piece of software designed to allow the creation of pixel art. It’s quite good but has an interface that’s very unintuitive for someone used to Photoshop and GIMP. The online tutorial videos for it are also quite good if you can handle the terrible audio quality.