I’ll post a link to my Maya to FBX Batch Exporter here once it’s given the go ahead to be hosted on Creative Crash. Until then, here’s a few images of the first release.
I’m going to have to export some animations from Maya to UDK eventually, and from what I’ve been shown of the process by Kristian there has to be an easier way. There just has to be! It works, but it’s fairly clunky and there’s a serious likelihood of accidents. Looking it up there doesn’t seem… Read more Maya to UDK Export