This is a play-through of a game made as part of the Mrof Games Development course at the University of Abertay, Dundee. The game is created using UDK, with art assets created using Autodesk Maya, 3DS Max and Photoshop. The game is set in a fictional Scottish castle overrun by vampires. Fearghus must storm the… Read more [UDK] Castle Fearghus
As part of my MProf Games Development I was working on a UDK game in semester 2 called “Tochi Tochi.” I assume that’s the main character’s name but I’e since forgotten why it’s called that. Here’s a video playthrough. The controls for the game are a little tricky as it’s just a prototype, but it… Read more [UDK] Tochi Tochi
Dare Protoplay was at the Cairn Hall in Dundee last Friday to Sunday. I had a game being shown there – Castle Fearghas – as part of my Professional Masters in Games Development. I worked on it with a team of 9 others, and I’ll likely post a video of it here sometime over the… Read more Dare Protoplay 2012
My research images for the project: http://dl.dropbox.com/u/43129774/research_images.zip Also, some examples that informed my design of bird and puppy rig.
Since I forgot to add my animatic to my submission CD, here it is embedded on this page.
As detailed on GamePolitics and Ian Bogost, Debate Night is a Zuma-esq take on the ’08 American Presidential Campaign’s televised debates, allowing the player to take the role of Barack Obama. Though I’d initially thought of it as a Obama-themed Zuma knock-off, Bogost raises an interesting point: “The game both acts as a quality piece… Read more Obama’s Unofficial Game