Skip to content →

Rough model complete

I’ve finsihed modelling all the main parts of the builder. He’s now got all the parts I’d drawn, even if they’re not perfect or lack the right topology to allow for good animation. Heres what it looks like: 

Builder model, almost complete.

I’ve mirrored and merged my model (not without some difficulty, as Maya was merging any vertices that were a bit too close together,) and it’s looking quite good. I’ll work on improving the topology now and any other changes that are recommended to me.

A complete symetryical figure.


Published in 3D Character Animation MProf Blogs


Leave a Reply

Your email address will not be published. Required fields are marked *